Sunday, 17 July 2016

working on it

well that month went quick. got about 80 renders done now as progress has slowed considerably with extra effort being put into setting out scenes and bringing game assets into daz studio as models for renders taking considerable time. I have managed to get most of the story characters in the game exported to daz and even got some of them rigged for posing in daz studio like illusive man, chakwas, eva core, and many of the main npc's from the squad. it takes a lot of time to set up a new location to look something like I want it before I can fire off a half dozen renders for that scene and move on but it will be worth it for keeping a better game feel to the comic.

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